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If the name doesn't ring a bell, you were probably born sometime after 1990. The game made its PC debut in 1998 to almost universal acclaim, and indeed currently holds a Metacritic score of 94. It came from LucasArts, the game-studio offshoot of Lucasfilm responsible for loads of other adventure classics: Maniac Mansion, Zak McKracken and the Monkey Island series. Grim Fandango was the studio's first stab at a 3D, and also one of its last original adventure games, as the category seemed to dwindle with the rise of console gaming.
Anyway, enough history, Double Fine Productions, under the direction of Grim Fandango's original project leader, Tim Schafer, released Grim Fandango Remastered for PCs and consoles back in January, The mobile versions arrived earlier this week, The game tells a decidedly unique tale, As Manny Calvera, travel agent for the Department of Death, it's your job to unravel a strange conspiracy that threatens..well, I won't spoil anything, Just imagine an interactive, puzzle-rich adventure in the style of Tim Burton's movie "The Nightmare Before Christmas" and you'll get iphone case lanyard the idea..
If you've never played an old-school adventure game like this, you might find the pacing a little slow, the puzzles a little less obvious than what you'd find in, say, modern room-escape games. I also think Grim Fandango benefits greatly from a larger screen; I found it fairly cramped on an iPhone, even one as large as an iPhone 6 Plus. That said, regardless of where you play it and what you're accustomed to, this is a game not to be missed. The updated graphics and sound make it feel like something new, not some old 16-bit rehash. And there's an actual plot here, one infused with humor and pathos. It's what I used to refer to as a play-in-the-bathtub game, something you can really luxuriate in.
Scratch one more title off our list of the best classic games we wish were on the iPad, Grim Fandango for Android and iOS has a price tag of $14.99, but it's on sale for $9.99 (£7.99 or AU$12.99) as part of Double Fine's launch week, The LucasArts adventure classic gets modern graphics and sounds and makes iphone case lanyard the move to mobile platforms, It's a good month for nostalgia and mobility, First came Cinemaware's Wings Remastered for Android and iOS, and now developer Double Fine (best known for the modern adventure game Broken Age) has released Grim Fandango Remastered for iOS and Android..
The latest versionof the Gear VR headset only works with Samsung's Galaxy S6 and S6 Edge. It's a$200 device (about £115 or AU$230) aimed at developers who are interested intaking the plunge into smartphone-based virtual reality. Thenew headset is about 15 percent lighter than the last model. Tucka Galaxy S6 or an S6 Edge into these notches on the front and the phone willsnap right into place. The straps on the top and sides have been tweaked so the headset is a little more comfortable. You can't wear glasses while you're wearingthe Gear VR headset, but the focus wheel up top lets you adjust the focus to suityour liking.
I was told that it should work for folks who are near-sighted, but you'll likely want to try it for yourself before you pick up a set of your own, There'sa Micro-USB port on the bottom iphone case lanyard of the headset but it won't actuallycharge the phone -- it'll just keep the battery from draining, so you can keepplaying for as long as you're willing to be tethered, The headset is powered by software built byOculus, the Facebook-owned VR company that makes the Oculus Rift, You'll be able to purchase apps and games from an Oculus app store..
Ericsson has filed lawsuits against Apple in Germany, the UK, and the Netherlands, alleging that the iPhone maker is violating patents it holds related to wireless communications technology. The lawsuits, which were filed on Friday, followed an attempt by Ericsson to enter into arbitration with Apple to arrive at a decision on patent royalties, the company said. The new lawsuits are just the latest development in an increasingly tumultuous relationship between Apple and Ericsson. In February, Ericsson announced that it had sued Apple in the US for allegedly violating the same patents related to 2G and 4G/LTE standards, semiconductor components, user interface software and other mobile technologies.
At the crux of those lawsuits is a global licensing agreement that was previously in place between Apple and Ericsson, Ericsson's patent portfolio includes over 37,000 patents and the company has signed more than 100 patent-licensing iphone case lanyard agreements, With Apple, the company's agreement covered standard-essential technologies, or intellectual property that is required, in general, for the ongoing operation of a business in its respective market, Standard-essential patents are called such by patent-governing bodies and must be offered on "fair, reasonable, and nondiscriminatory" (FRAND) terms in order to ensure proper competition in the marketplace..